In the next couple of years we’re going to be seeing new CGI-animated versions of both Peanuts and Popeye. Why CGI? Because apparently a) the studios figure most folks won’t go to see traditionally-animated movies anymore, even though it was that style that made both of these franchises so popular in the first place; b) it’s cheaper to hire these out to computers than to get traditional animators to do it; and c) because they can.
As far as my own reaction goes, the Peanuts trailer actually works fairly well. Unfortunately, it really only focuses on Snoopy and Woodstock (not a surprise, as they really became the Laurel and Hardy-style focus of the later cartoons anyway), but as a way of showing the “feel” of the new movie (it’s hard to know whether this is actual footage from the movie or just something made exclusively for a holiday released trailer) it looks as though within the parameters of its purpose it hews fairly well to the look and spirit of the classics.
The Popeye trailer (actually, as it’s presented more of a sneak peek than an actual trailer) on the other hand, while probably being as good an interpretation of the characters as is possible given the limits (yes, there are limits to what can be done in CGI) of the style is definitely a step away from both the rough-and-tumble nature of the original hand-drawn features, and from the vocal characterizations of the Fleischer/Famous Studios originals, which is a real shame.
Of course, that may not be as much of a drawback in this case, since it’s doubtful that many people under the age of thirty or so have seen many of the originals to begin with, and honestly, other than it being a case of “we really should do something with the character since we own it”, it’s hard to know why Sony has chosen now (or actually 2016) to make this in the first place or who the intended target audience is. Not that that has stopped these recent updates from being made lately anyway (see, for example, this year’s Mr. Peabody and Sherman movie).